British Tarmac - Photogrammetry based Environment Texture

This time I picked British tarmac. As I was shooting on the street it was also opportunity to practice shooting from hand without any tripod, monopod, markers and under a little traffic pressure ;).
To spend less time directly on the street I didn't set Custom White Balance before the capture but captured Color Checker with pavement as background instead. I decided to set WB on image preproduction stage later. I set focal length to 24mm and as surface was quite flat I risk using ISO 100. To get sharp images I was keeping the camera about 1 meter to the ground. Finally I managed to take 46 sharp shots and used them to reconstruct 45mln ppoly model in Agisoft Photoscan.
After I built lowpoly model in ZBrush, I used reconstructed highpoly to bake PBR maps.
Next I tiled them manually in Substance Painter and tweaked in Substance Designer to get the final result.
I was quite surprised with results I got as with exposure 1/50 sec I still managed to do not have any blurred images in series.

PBR channels preview

PBR channels preview

Another surface render

Another surface render

This is my photogrammetry workflow I follow (https://www.artstation.com/artwork/K0PYG)

This is my photogrammetry workflow I follow (https://www.artstation.com/artwork/K0PYG)

Source location. Even thou traffic was low, it was still there. That is why I captured color checker on the pavement instead and this is why images are so chaotic - as I had to leave the street a few times during the capture. I finally captured 46 images.

Source location. Even thou traffic was low, it was still there. That is why I captured color checker on the pavement instead and this is why images are so chaotic - as I had to leave the street a few times during the capture. I finally captured 46 images.

Color Calibration - Auto White Balance (camera's guess) vs Custom White Balance (reality). 
Images were captured with Auto White Balance and were calibrated later in Dx0 PhotoLab on preproduction stage using color checker values.

Color Calibration - Auto White Balance (camera's guess) vs Custom White Balance (reality).
Images were captured with Auto White Balance and were calibrated later in Dx0 PhotoLab on preproduction stage using color checker values.

Photoscan surface reconstruction preview - based on 46 images I generated 45 mln poly dense mesh

Photoscan surface reconstruction preview - based on 46 images I generated 45 mln poly dense mesh

Zbrush - building lowpoly for baking

Zbrush - building lowpoly for baking

Substance Painter - seam removal and arrangement tweaks

Substance Painter - seam removal and arrangement tweaks