British Tarmac - Photogrammetry based Environment Texture

Another type of British tarmac I captured and turned into photogrammetry based PBR texture.
This capture was made as a part of my recent research on optional ''capture techniques' as I am working to improve capture part of my workflow. This time was developing the best practises to use Monopod. I am planning to use this research as a topic for my next video tutorial.
Monopod itself is a very handy tool. It is quite easy to carry, agile and especially useful when capture has to be done fast.
As I was shooting on the street with a little traffic I had to leave the street many times before capture was done. With Tripod it would be quite hard. Finally I managed to capture 89 clean and sharp images which photoscan turned into 67mln poly model (I really forced mesh limit to 67mln as current FBX can hold vertex color information only for 67mln poly dense geometry).
- lowpoly for baking was made in ZBrush
- texture was baked in Designer
- material was tiled in Painter
:D

1k resolution PBR channels preview

1k resolution PBR channels preview

This is my photogrammetry workflow I follow (https://www.artstation.com/artwork/K0PYG)

This is my photogrammetry workflow I follow (https://www.artstation.com/artwork/K0PYG)

Source location (shooting with monopod)

Source location (shooting with monopod)

Source surface details

Source surface details

Photoscan surface reconstruction preview - based on 49 images I generated 67 mln poly dense mesh

Photoscan surface reconstruction preview - based on 49 images I generated 67 mln poly dense mesh

Live 1k material preview