A gravel material based on scan I made about 3 years ago. I didnt use anything special for camera stabilisation and due to surface complexity I wasnt able to get any decent result from it until recent Metashape update and its full 3D (Arbitrary based on Depth maps) reconstruction mode. Material was tiled with Artengine, it did very good job in just a few seconds, unfortunatelly I have noticed a few logic glitches (a few rocks were merged into one).
To get more details about my workflows follow me on my youtube channel:
https://www.youtube.com/c/GrzegorzBaranArt
Big thanks to those who did it already :)
Cheers!
Grzegorz

My photogrammetry workflow (more details at: https://gum.co/YanD and on my youtube channel: https://www.youtube.com/c/GrzegorzBaranArt
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