A rusty metal surface I turned into PBR material using photogrammetry. I think this might be the type of surface where photogrammetry isnt the best choice and where image to PBR technique would work better. I spent ages trying to setup this material in Substance Designer anyway. The scan itself was crap as hell.. subject was just 1 meter wide.. reconstruction result was very patchy and terrible to work on.. after I masked everything out in Artengine just a few percent of surface left.. fortunatelly AI did the job and reconstructed missing parts.
I use tripod to capture this surface but the weather was in constant change. Anyway.. finally I managed to turn this this terrible scan into something useful :).
To get more details about my workflows feel free to follow me on my youtube channel:
https://www.youtube.com/c/GrzegorzBaranArt
Big thanks to those who did it already
Cheers!
Grzegorz

My photogrammetry workflow (more details at: https://gum.co/YanD and on my youtube channel: https://www.youtube.com/c/GrzegorzBaranArt
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