Rainbow Six Siege - Materials

A selection of procedural, fully customisable Substance 3D Designer materials I created for texturing Rainbow Six Siege weapons and operators in Substance Painter. Huge thanks to our concept art team for the thoughtful material direction, references, and ideas that shaped these designs.

If you’d like to see how these materials look in production, you can check them applied to R6 game assets here:
Weapon skins: https://www.artstation.com/artwork/rlgXzE
Character skins: https://www.artstation.com/artwork/a0n9lq
Cheers
G.