A selection of Rainbow Six Siege character skins I had the pleasure of creating. I’m genuinely proud of these. Each one was a joy to build, and I feel incredibly fortunate to bring these designs to life. The concepts and overall art direction were crafted by Ubisoft’s outstanding concept art team; my role focused on translating their vision into fully realized, production‑ready assets. These skins are available in‑game, and I hope you enjoy seeing them in action as much as I enjoyed making them.
On the technical side, I developed a library of customizable materials in Substance 3D Designer and used Substance 3D Painter to refine the final look and feel.
Cheers,
G