Another part of the previous capture. This time I created a texture using bake from the second lowpoly plane (marked as green).
The process and all details are exactly the same as I did with the previous material. In a future I plan to use both textures on big rock and blend them together using mask.

This is my photogrammetry workflow - this time I continue my experiments with 'Artomatix', so far it made PS totally redundant and and left less worrk to Substance Design (more details regarding to my workflow at: https://www.artstation.com/artwork/K0PYG)
The final 1k PBR material preview