Another photogrammetry based environment texture. This time to speed up a capture I mount the camera a bit higher as usual, so instead of using standard angled 90 degree folded arm, this time I used arm to lift camera up. Unfortunately to avoid getting tripod's legs in each frame I had to twist the camera a bit and shot less perpendicular to the surface. I set the cameras focal length to 35mm.
Since surface was pretty flat it was ok but didnt increase the capture speed as I expected.
With this material I also tested 'gradient removal' node in Artomatix. THe last update was a really big step forward, but unfortunately still has no any AO removal tool.
Next time I am going to present similar approach but with wider 24mm focal length with its pros and cons :) so stay tuned.

This is my photogrammetry workflow - still experimenting with 'Artomatix' and replaced Photoscan with Metashape (more details regarding to my workflow at: https://www.artstation.com/artwork/K0PYG)
The 360 HDRI Panorama preview I used as a CG light source for still render and live preview.
This is the one from my new incoming HDRI Panorama pack :). This preview file is in lower resoulution since have to downsize it a bit for artstation preview.
The final PBR material preview in 1k resolution