Hey, this is an old plaster material I scanned recently from glassworks chimney. I followed my standard phtogrammetry workflow which I shared on my youtube channel already:
https://www.youtube.com/c/GrzegorzBaranArt
To get more visual surface diversity when this material is applied I decided to create 3 versions of this material. To to this I also scanned this chimney from the other side. I believe it might be very useful to create version of the material without any dents so it can be blended together. My idea is to shift the lowpoly model position and use the ArtEngine's AI to get rid of dents that remain.
Cheers!
Marmoset Toolbag 4 - tiling preview
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