The surface of rock I turned into PBR environment texture using photogrammetry. That one was really hard to capture due to hard access, dog disruptions and the Sun angle. It was also hard to tile.
TO capture it I took 40 images with the focal length set to 35mm. Since the space for the camera movement was limited and I wasnt able to capture it from different angles I didnt cover enough information and in result I had to spend a lot of time in Painter trying to fix areas with missing surface data. Hopefully I managed to do that and I am quite happy with the result.

This is my photogrammetry workflow (more details at: https://www.artstation.com/artwork/K0PYG)
..and 1k material preview