The second scan of this year with probably the most tricky environmental surface type to scan - grass. I captured this one with the same, wrong seeting as the previous material I captured, so cross-polarisation set to 45 degree with half glare, and auto exposure without the flash being taken into consideration. Same as the previous one, after some photoediting tweaks turned pretty well, therefore I added it to my material's library:
https://gum.co/WJAQy
as 'gb_grass316'
It was also an opportunity to keep practicing with Blender as a ZBrsh replacement. With this one I have learnt a few more useful things, which I plan to share on my youtube channel soon, when presenting modified workflow for low poly creation.
Cheers!

My current photogrammetry workflow used for this capture - as you can see I replaced Zbrush with Blender (more details on my youtube channel soon: https://www.youtube.com/c/GrzegorzBaranArt

The material and texture-set was added to my material's library:
https://gum.co/WJAQy
as 'gb_grass316'