.. and another generic rocky surface :) captured using photogrammetry. Nothing special but I like it. Reconstructed from 17 images. Easy peasy to tile. That one gave me quite cool idea how to improve shooting part for vertical surfaces ... but I need to do few tests before I publish anything. Btw. the more I use tripod, the more I am convinced to continue using it. I lost too many captures using monopod or shooting from hand. I agree it limits movement and increases capture time but image quality is significantly better, images are sharper and all these things together pay back in final texture quality. It matters especially on long distances with focal length values but have noticed huge quality increase on any surface since I started using it.
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